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I am trying to get to run pi3d via picframe on Windows. After installing all dependencies and putting the dll files in the directory, I still get this Exception in DisplayOpenGL.py
If I change this to catch None I get another error down the road in Texture.py _load_disk() because Display.INSTANCE.opengl.max_texture_size returns 0 which is obviously not correct.
Is there anything I am missing or is this usecase simply not supported on windows?
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