Node Editor using ImGui
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Updated
Jul 11, 2021 - C++
Node Editor using ImGui
A graph node engine and editor written in Javascript similar to PD or UDK Blueprints, comes with its own editor in HTML5 Canvas2D. The engine can run client side or server side using Node. It allows to export graphs as JSONs to be included in applications independently.
The Forge Cross-Platform Rendering Framework PC Windows, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch
Lightweight Javascript WebGL library for handling Context, Meshes, Textures and Shaders. Relies on glMatrix 2.0, very easy to use.
Ports (almost) all Canvas2D functions to the GPU so it can be mixed with a WebGL canvas.
OpenGL C++ Framework for the realtime rendering course
A brief computer graphics / rendering course
Base library used across multiple projects
Demo showing how to use the-forge with your own windowing, input and application loop
Drawing OpenGL in Maya was never easier.
2D Game Engine in WebGL
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Basic C++ Framework for games, it wraps the basic GPU interface (Meshes, Textures, Shaders, Application).
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
Independently maintained CMake build scripts for bgfx. Released under public domain.
Light-weight 3D Scene graph library with renderer in WebGL
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