When I try to build the generated project from Unity in Xcode, I get undefined symbols errors when linking. The symbols are:
_zip
_unzip
_addZipFile
I've tried adding the folder ZipArchive from PluginsCode, as instructed in README.md, at the Classes folder of my Xcode project, and also at Libraries/Plugins/iOS folder, but get the same errors.
What can I do to succeed the build?