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Feasability of UCB integration? #24

@fadookie

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@fadookie

Hello,
I am interested in deploying a static analysis tool. I am looking for something that ideally would run entirely on the Unity Cloud Build stack, and that I could even configure to fail my build if the quality checks don't pass. How feasible do you think that would be, or if it won't be possible with this tool, perhaps you know of another one?

I saw your unite talk and you mentioned integration is possible with Azure but I don't really want to have to set up a secondary CI server and I'm not sure if it would be possible to make such a setup fail the build.

It's challenging because I think it would have to be able to be executed from within the C# editor environment on UCB. Unity has mentioned they are hoping to add roslyn support in the future but so far I don't see information that this has happened - but maybe if they do this would become possible?

It's possible to specify a custom test method and I think from there you may even be able to call external programs, so maybe if I bundled roslyn I could call out to the command line version of this tool?

Thanks.

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