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[1.21.1] Only spawn chunks render; cannot interact or use commands after world load (VulkanMod 5.5.0) #695

@akkk114514

Description

@akkk114514

Describe the bug

Environment

  • Minecraft: 1.21.1
  • Fabric-Loader: 0.17.2
  • Fabric-API: 0.116.7+1.21.1
  • VulkanMod: 5.5.0
  • Other mods: mrcaryfish's furniture mod refurbished supplementaries let's do:bakery handcrafted farmer's delight refabricated kaleidoscope cookery
  • VulkanMod (issue still appears with only Fabric-API)
  • GPU: Intel uhd graphic (10gen Comet Lake)
  • Driver: 27.20.100.9664
  • OS: Windows 10 22H2

Problem Summary

After updating to VulkanMod 5.5.0 for MC 1.21.1, any single-player world stops rendering chunks beyond the spawn area.

  • Only the initial 3×3 chunks around the player are visible; everything else is empty air.
  • Right-clicking blocks (beds, pressure plates, modded furniture) or entities does nothing—server-side seems to ignore the interaction.
  • Commands (e.g. /tp, /gamemode) are not recognized; no feedback in chat.
  • Game does not crash, but the window hangs on "Saving world" when trying to quit, forcing manual kill.

Steps to Reproduce

  1. Install Fabric-Loader 0.17.2 + Fabric-API 0.116.7
  2. Drop VulkanMod-5.5.0.jar and its LWJGL natives into mods.
  3. Launch MC, create/enter any single-player world (new or existing).
  4. Walk or fly 50 blocks away from spawn → new chunks never appear.
  5. Attempt to sleep in a bed or use any right-click action → no response.
  6. Type /tp 100 70 100 → command is ignored.
  7. Try to exit world → stuck on "Saving world" forever.

Additional Notes

  • Removing VulkanMod and re-launching with the same world immediately fixes all symptoms (chunks load, interaction works, commands respond).
  • Re-adding VulkanMod 5.5.0 makes the issue return 100 % of the time, even on a brand-new world.
  • Sodium or other rendering mods are not installed during testing.

Thanks!

Image
Image

20251211-5(1).json
20251212-4.json
20251211-5.json

Steps to reproduce

To Reproduce (100 % minimal steps)

  1. Start from a clean slate

    • Delete the folders .minecraft/config and .minecraft/mods (back them up first if needed).
  2. Create a fresh instance

    • In MultiMC / Prism / the official launcher, make a new “Fabric 1.21.1” instance.
    • Install Fabric-Loader 0.16.10, launch once, then close so the game files are generated.
  3. Add only the required files

    • Drop fabric-api-0.115.4+1.21.1.jar into mods.
    • Drop VulkanMod-5.5.0.jar and its three bundled lwjgl-vulkan-*.jar libraries into mods.

    (Ensure these 5 jars are the only files in the folder.)

  4. Launch the game

    • Keep JVM args default (only -Xmx4G).
    • From the main menu: Singleplayer → Create New World → leave everything default (Survival, Bonus Chest ON) → Create.
  5. Test immediately after spawning

    • Stay at spawn, note the chunk coordinates with F3.
    • Walk 60 blocks in any direction (≈ 4 chunks); new chunks remain empty air.
    • Place a bed on the ground → right-click it → no GUI appears.
    • Open chat, type /tp 100 ~ 100 → press Enter → no response.
  6. Try to quit

    • Esc → Save and Quit → progress bar hangs on “Saving world” forever; must kill the process manually.
  7. Control check

    • Close the game, delete VulkanMod-5.5.0.jar and its lwjgl jars (leave only Fabric-API).
    • Repeat steps 4–6: chunks load fine, bed works, commands execute, world quits normally.

Log files

20251211-5(1).json
20251212-4.json
20251211-5.json

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