-
Notifications
You must be signed in to change notification settings - Fork 163
Open
Description
Description of the problem
When a scene node is disconnected from its parent, ie
foo.disconnect();The scene graph recompiles, including foo, but the state within foo and its subnodes is still within the display list.
...
A possible solution would be to hold disconnected nodes in a special list, then on the scene recompile iterate that and destroy their display list elements. When a node is disconnected then reconnected elsewhere before the next compile, then it won't be in the list at the next recompile and won't have its display list elements destroyed.
SceneJS version
- [X ] Dev
- [ X] Master
- [ X] ...
Browser
- All of them
- Chrome
- Firefox
- Internet Explorer
OS
- All of them
- Windows
- Linux
- Android
- IOS
Hardware Requirements
Reactions are currently unavailable
Metadata
Metadata
Assignees
Labels
No labels