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Assets are not synchronized from AY to SG #250

@jakubjezek001

Description

@jakubjezek001

Is there an existing issue for this?

  • I have searched the existing issues and added correct labels.

Description

Current Behavior

I had tried both approaches: with reparenting settings set to gather all assets within assets folder and also generic one where SG asset tracking was set to be Type>asset. Reparenting way only works if manual synchronization is triggered, but not by events.

Addon default settings works only by events if SG asset is created first, but if it is created at AY side, it is crashing (see bellow log traceback)

Expected Behavior

Synchronization should work in all ways

Steps To Reproduce:

No response

Additional context:

Version

0.6.4
.

What platform were you running when you found the bug?

Windows

You can also provide any additional information relevant to the issue.

Relevant log output:

AY to SG asset event processed by transmitter:

Unable to create Asset <51e6feb0737b11f0862f81d50887a305> in Shotgrid!

Traceback (most recent call last):

File "/service/ayon_shotgrid_hub/update_from_ayon.py", line 84, in create_sg_entity_from_ayon_event

sg_parent_entity = _get_sg_parent_entity(

^^^^^^^^^^^^^^^^^^^^^^

File "/service/ayon_shotgrid_hub/update_from_ayon.py", line 194, in _get_sg_parent_entity

int(sg_parent_id)

ValueError: invalid literal for int() with base 10: 'character'

2025-08-07 10:42:50.498 INFO: Event has been processed... setting to finished!

2025-08-07 10:42:58.711 ERROR: Unable to create Task <5672a150737b11f0862f81d50887a305> in Shotgrid!

Traceback (most recent call last):

File "/service/ayon_shotgrid_hub/update_from_ayon.py", line 84, in create_sg_entity_from_ayon_event

sg_parent_entity = _get_sg_parent_entity(

^^^^^^^^^^^^^^^^^^^^^^

File "/service/ayon_shotgrid_hub/update_from_ayon.py", line 194, in _get_sg_parent_entity

int(sg_parent_id)

ValueError: invalid literal for int() with base 10: 'character'

2025-08-07 10:42:58.712 INFO: Event has been processed... setting to finished!

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