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basic.zig
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137 lines (116 loc) · 4.27 KB
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//!
//! Part of the Zap examples.
//!
//! Build me with `zig build app_basic`.
//! Run me with `zig build run-app_basic`.
//!
const std = @import("std");
const Allocator = std.mem.Allocator;
const zap = @import("zap");
// The global Application Context
const MyContext = struct {
db_connection: []const u8,
pub fn init(connection: []const u8) MyContext {
return .{
.db_connection = connection,
};
}
};
// A very simple endpoint handling only GET requests
const SimpleEndpoint = struct {
// zap.App.Endpoint Interface part
path: []const u8,
error_strategy: zap.Endpoint.ErrorStrategy = .log_to_response,
// data specific for this endpoint
some_data: []const u8,
pub fn init(path: []const u8, data: []const u8) SimpleEndpoint {
return .{
.path = path,
.some_data = data,
};
}
// handle GET requests
pub fn get(e: *SimpleEndpoint, arena: Allocator, context: *MyContext, r: zap.Request) !void {
const thread_id = std.Thread.getCurrentId();
r.setStatus(.ok);
// look, we use the arena allocator here -> no need to free the response_text later!
// and we also just `try` it, not worrying about errors
const response_text = try std.fmt.allocPrint(
arena,
\\Hello!
\\context.db_connection: {s}
\\endpoint.data: {s}
\\arena: {}
\\thread_id: {}
\\
,
.{ context.db_connection, e.some_data, arena.ptr, thread_id },
);
try r.sendBody(response_text);
std.time.sleep(std.time.ns_per_ms * 300);
}
// empty stubs for all other request methods
pub fn post(_: *SimpleEndpoint, _: Allocator, _: *MyContext, _: zap.Request) !void {}
pub fn put(_: *SimpleEndpoint, _: Allocator, _: *MyContext, _: zap.Request) !void {}
pub fn delete(_: *SimpleEndpoint, _: Allocator, _: *MyContext, _: zap.Request) !void {}
pub fn patch(_: *SimpleEndpoint, _: Allocator, _: *MyContext, _: zap.Request) !void {}
pub fn options(_: *SimpleEndpoint, _: Allocator, _: *MyContext, _: zap.Request) !void {}
};
const StopEndpoint = struct {
path: []const u8,
error_strategy: zap.Endpoint.ErrorStrategy = .log_to_response,
pub fn get(_: *StopEndpoint, _: Allocator, context: *MyContext, _: zap.Request) !void {
std.debug.print(
\\Before I stop, let me dump the app context:
\\db_connection='{s}'
\\
\\
, .{context.*.db_connection});
zap.stop();
}
pub fn post(_: *StopEndpoint, _: Allocator, _: *MyContext, _: zap.Request) !void {}
pub fn put(_: *StopEndpoint, _: Allocator, _: *MyContext, _: zap.Request) !void {}
pub fn delete(_: *StopEndpoint, _: Allocator, _: *MyContext, _: zap.Request) !void {}
pub fn patch(_: *StopEndpoint, _: Allocator, _: *MyContext, _: zap.Request) !void {}
pub fn options(_: *StopEndpoint, _: Allocator, _: *MyContext, _: zap.Request) !void {}
};
pub fn main() !void {
// setup allocations
var gpa: std.heap.GeneralPurposeAllocator(.{
// just to be explicit
.thread_safe = true,
}) = .{};
defer std.debug.print("\n\nLeaks detected: {}\n\n", .{gpa.deinit() != .ok});
const allocator = gpa.allocator();
// create an app context
var my_context = MyContext.init("db connection established!");
// create an App instance
const App = zap.App.Create(MyContext);
var app = try App.init(allocator, &my_context, .{});
defer app.deinit();
// create the endpoints
var my_endpoint = SimpleEndpoint.init("/test", "some endpoint specific data");
var stop_endpoint: StopEndpoint = .{ .path = "/stop" };
//
// register the endpoints with the app
try app.register(&my_endpoint);
try app.register(&stop_endpoint);
// listen on the network
try app.listen(.{
.interface = "0.0.0.0",
.port = 3000,
});
std.debug.print("Listening on 0.0.0.0:3000\n", .{});
std.debug.print(
\\ Try me via:
\\ curl http://localhost:3000/test
\\ Stop me via:
\\ curl http://localhost:3000/stop
\\
, .{});
// start worker threads -- only 1 process!!!
zap.start(.{
.threads = 2,
.workers = 1,
});
}