The Infinity Game Table ("IGT" for short) was designed and created by the gamers at Arcade1Up™ — the #1 at-home arcade company, who partnered with Hasbro™ the — the #1 name in board games, to take board game entertainment to the next level.
The page is intended to help developers to get started on games development on The Infinity Game Table.
Technical Specification
Overview
Game Life Cycle
In-Game Menu
Control the Rumble Motor
Multiplayer SDK
Publish your Game
Unity Specific Help
| Item | 2021 Model |
|---|---|
| CPU | RockChip RK3368 Octa-core Cortex-A53 1.5GHz |
| GPU | PowerVR G6110 |
| Memory | 16GB + TF Card Slot |
| RAM | DDR3 2GB |
| WiFi | 2.4G |
| Screen Sizes | 24" |
| Operating System | Android 9 |
| Screen Resolution | 1920x1080 |
| Aspect Ratio | 16:9 |
| Google Play Service | Not available |
| Item | 2022 Model | 2024 Model |
|---|---|---|
| CPU | RockChip RK3566 Quad-Core ARM Cortex-A55 | RockChip RK3566 Quad-Core ARM Cortex-A55 |
| GPU | Mali G52 | Mali G52 |
| Memory | 16GB + TF Card Slot | 32GB + TF Card Slot |
| RAM | DDR4 2GB | DDR4 2GB |
| WiFi | 2.4G | 2.4G / 5G Dual-band |
| Screen Sizes | 32" | 32" |
| Operating System | Android 11 | Android 11 |
| Screen Resolution | 1920x1080 | 1920x1080 |
| Aspect Ratio | 16:9 | 16:9 |
| Google Play Service | Not available | Not available |
| Item | 2023 Model | 2024 Model |
|---|---|---|
| CPU | RockChip RK3566 Quad-Core ARM Cortex-A55 | RockChip RK3566 Quad-Core ARM Cortex-A55 |
| GPU | Mali G52 | Mali G52 |
| Memory | 16GB | 32GB |
| RAM | DDR4 2GB | DDR4 2GB |
| WiFi | 2.4G | 2.4G / 5G Dual-band |
| Screen Sizes | 18.5" | 18.5" |
| Operating System | Android 11 | Android 11 |
| Screen Resolution | 1920x1080 | 1920x1080 |
| Aspect Ratio | 16:9 | 16:9 |
| Google Play Service | Not available | Not available |
IGT automatically boots into our Dashboard application which user will use it to browse our games store, download games and manage their downloaded games. Developing games on IGT is no difference than typical Android games development except Google Play Service is not supported on IGT.
Refer to the below sections for more information.
User can launch any downloaded games from their Dashboard. Games life cycle management is exactly the same as typical Android application except there is no hardware or software back button on IGT. Developers will have to provide a software button for users to quit the game and head back to the IGT Dashboard simply by calling
getActivity().finish();
System.exit(0);
Most of Arcade1Up-published games share the same in-game menu which provides these basic settings:
- How to play information
- Return to Dashboard
- SFX ON/OFF
- Music ON/OFF
Here is sample project with the in-game menus, developers can feel free to integrate this menu directly to their games, or build their own game menu. The only must-have item is a software button to return to the IGT Dashboard.
The versionName of your release MUST adopt Semantic Versioning (SemVer) for our Over-The-Air (OTA) update system to work seamlessly, using the MAJOR.MINOR.PATCH format to clearly communicate the nature of your changes.
Please refer to this project on how to control the rumble motor on IGT:
https://github.com/Arcade1Up/igt-rumble-motor
Please contact us if you wish to implement multiplayer connected play to your game.
Want to publish your game on IGT? Please contact us.

