Speedrun Archive is a tool to record speedruns for various video games, as well as other time-sensitive tasks (such as racing, timing, etc.). When it reaches the point of completion, this program will be able to:
- Store, save, and load all runs for multiple games
- Record Speedruns through manual and automated means
- Compare different runs for any specific game
- Display data of the games through files (eg. Microsoft Excel, Numbers, Word, etc.) and graphs
The following goals are placed from short-term to long-term
- Have the base program be uploaded onto GitHub
- Be able to create and read the data from the created Saved file
- Be able to read the data given from the user
- Be able to save the data given from the user
- Be able to record time for the user
- Be able to edit and save the data from the Saved file
- Create the executable file for the program