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XR Rowing App

The XR application that was developed in the Unity game engine with extensions supporting the creation of extended reality applications and uses spherical materials collected by the author for an immersion effect. It can be used as a boating simulator while working on a rowing ergometer. Project realised as a bachelor thesis by Gabriel Naleźnik in the care of supervisor Bartłomiej Rachwał, PhD. Eng..

Video mode

In this mode, the spherical video is used as a skybox and plays when the user performs an oscillating movement on a rowing ergometer.

Frames mode

Time-lapse mode includes spherical images and a generated water environment. Frames are being replaced in the skybox when boat moves a certain distance.

Library

The place where the user can download more videos from the cloud storage.

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The XR application for rowing ergonometer. Project realised as a bachelor thesis.

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