The XR application that was developed in the Unity game engine with extensions supporting the creation of extended reality applications and uses spherical materials collected by the author for an immersion effect. It can be used as a boating simulator while working on a rowing ergometer. Project realised as a bachelor thesis by Gabriel Naleźnik in the care of supervisor Bartłomiej Rachwał, PhD. Eng..
In this mode, the spherical video is used as a skybox and plays when the user performs an oscillating movement on a rowing ergometer.
Time-lapse mode includes spherical images and a generated water environment. Frames are being replaced in the skybox when boat moves a certain distance.
The place where the user can download more videos from the cloud storage.


