This repository contains a QA and UX analysis report of War Thunder, a large-scale MMO combat simulator developed by Gaijin Entertainment.
The report is a combination of:
- Manual gameplay-based testing (focused on matchmaking systems)
- Community feedback analysis (Steam reviews, YouTube gameplay videos)
- Reproduction and technical observation of key player-reported issues
- Matchmaking duration and faction-based delays
- Missile lock behavior (based on public gameplay videos)
- Spawn zone balance and terrain-related fairness
- UI/UX feedback, player experience and flow
This report is an independent work created for educational and portfolio purposes only.
It is not affiliated with, endorsed by, or connected to Gaijin Entertainment in any official capacity.
- All visual and textual content from War Thunder remains the intellectual property of Gaijin Entertainment.
- No internal files, private builds, or proprietary systems were accessed or used.
- All findings are based on publicly available gameplay, community feedback, and personal observations.
- Some insights are drawn from YouTube gameplay videos and public Steam reviews, with links referenced accordingly.
If you represent Gaijin Entertainment and would like this content removed or discussed, please feel free to contact me directly.
Süleyman Yılmaz
GitHub: https://github.com/Bruceewayneee