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celowe edited this page Apr 13, 2015 · 1 revision

Welcome to the Inventory wiki!

The Inventory ALPHA program is a data base of Weapons, Armor, Consumables, and Goods/Services. We've stored all the items and there stats in separate dictionaries with all there values. When the program is run all of the items will be printed and categorized for the user to see but only prints the cost of the items, all of the other values are appended to the items even though only printing off the name and cost values.

=NOTE for Combat= We programmed a dice number and sides of dice instead of a basic attack. I realized that if we ran the function in our program, the weapons damage would be generated at the initialization of the game and would remain static through out.

=NOTE for Economy= We are currently working on functions at the moment are trying to figure out the call out function for specific items in the dictionaries. As soon as the functions are ready I'll post them ASAP!

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