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Releases: Coaxgames/wdbg_patch

V2.0.4 (SafeAPI)

31 Aug 01:04
67104cb

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Now using Safe API

Make sure to load Above wand_dbg, May use ModGetActiveModIDs() to check if wand_dbg is lower or not.
For now this will work with Quants.ew.

V2.0.2

30 Aug 10:22
4479a23

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Updated the following:

  1. Reverting Patch is now available in the mod settings, this will "un-patch" wand_dbg (dont do this after an update, or resub if so)
  2. Now Checks for local/Steam mod, just incase
  3. Notify the player when the patch is applied but has not took effect via Restart, (the patch happens while live, so another restart is needed) i may fix this by checking if the setting has changed THEN applying before hand so a 2nd restart is not needed (planned on my next project)
  4. If Wand_DBG updates but does not fix the Quants.ew bug then this SHOULD work but may need a update, if the line has changed then no "patch" will be made, so just disable this mod until its needed again

I may update the mod once more to not require the 2nd restart, this seems meh bc its a once and done style mod. This mod can even be turned off to keep the patch until the original mod updates (without needing this mod ever again).

This release is a Stable release of main branch, Dev branch will be bleeding edge.
Keep an eye for my next project, as its ment to tackle 2~3 main noita modding API issues i have wanted to fix since i started playing a while ago

What's Changed

Full Changelog: V2.0.1...V2.0.2

V2.0.1

26 Aug 15:16
072d57f

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V2.0.1 Pre-release
Pre-release

Updated to use unshackled (yea ikr) and also started using Registry Keys to check where steam is installed, i may add a setting to change this when the patch manager comes out

Full Changelog: V1...V2.0.1

V1

26 Aug 13:12
5afce09

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V1 Pre-release
Pre-release
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