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This project was from my third semester of my Bachelor's degree in Computer Science. It involved replicating a physical board game (Pickomino) in a digital and local manner. For this, we used Kotlin and a library provided by the institution.

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Davosthecool/Pickomino

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This project was from my third semester of my Bachelor's degree in Computer Science. It involved replicating a physical board game (Pickomino) in a digital and local manner. For this, we used Kotlin and a library provided by the institution.

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