Warning
Reyveld is now in beta! However, please always back up your files as a precaution, as there is still a chance of corruption or deletion.
Reyveld presents you a powerful, fast, and easy to use toolbox with Lua 5.3 as it's scripting lanaguge.
Easily open binary files to both read and write data with ease!
function IncrementPK9SpeciesBy1(path)
local file = SFile.open(path)
file.set16(0x08, file.getU16()+1)
file.save()
endWith Reyveld, you can create branches of a folder, so multiple versions can exist simultaneously. So secondary playthroughs (or projects) can branch off from an initial instance, without need to restart from the beginning!
function Grow(path, starname)
local skit = SKit.open(path)
skit.header().getChild({tag=Constellation.tag()}).current().grow(starname)
skit.save()
endYou can even rollback to earlier versions of a folder or file, preserving any previous actions. So no matter the mistake, Reyveld can help you get back on track.
function Rollback(path)
local skit = SKit.open(path)
local const = skit.header().getChild({tag=Constellation.tag()})
const.current().back(2).makeCurrent()
const.sync()
skit.save()
endYou don't need large, complex logic to modify files, convert data, or create version control from scratch; Reyveld will take care of all that!
Reyveld can be intergrated with any other application by connecting with WebSocket, which makes it great backend!
Note
You can still run scripts in Reyveld from the command line, however, it's not recommended.
Developers can ask for permissions from their users easily with AuthVeld, an modern, auto-formatting, and detailed authorization form.
Anyone can use Reyveld in their projects, yes even you! Just remember to give credit if you incorporate it into your project.
Reyveld can run on any modern device that can run Dart code!
Jump to specific points in a game to make collecting achievements easier, without occupying multiple save slots or using quicksaves.
Reyveld makes it easier to practice routes, find exploits, make a starting point, and keep your personal saves away from your speedrunning attempts.
Keep your modded saves away from your main game saves, and recover from a corrupted save with ease.
Ever needed to replay a specific point of a game to get better footage? Well, Reyveld makes it easy and quick to do so.
Artists can join the fun as well! Simply create a constellation inside a folder, and add the files you would like to track! It's that simple! Reyveld will work with anything; Krita, Blender, Kdenlive, etc...
Easily rollback to any point in your game for testing, provide items for debugging, or intentionally corrupt a save to test edge cases—without writing debug menus! You could even use Reyveld as a backend for saving and loading data!
Binary files can be challenging to analyze, but Reyveld is designed to detect the smallest changes in a file’s history.
Reyveld is still evolving, so please, feel free to suggest features that you would love to see!
Consider sponsoring me on GitHub to help support this project! If you can’t, no worries— spreading the word about Reyveld is equally appreciated. Thank you!