Minimalistic cross-platform library for playing sounds (from wav files).
- Works on Windows and Linux.
- Supports devices with architecture x86, x64 and arm.
- Provides minimal latency when starting and stopping sound playback.
- Suitable for adding sound effects to a device where you want to ensure maximum response speed.
Repository: https://github.com/EPC-MSU/epsound
Your Linux system should have the following installed to successfully complete:
$ sudo apt-get install libasound2-devInstallation is very simple:
pip install epsoundimport time
import epsound
if __name__ == "__main__":
# Let's create object of class WavPlayer and add sound from file with name "one" to it
player = epsound.WavPlayer(wait = False)
player.add_sound(file_name="sound.wav", sound_name="one")
# Then let's play sound
player.play("one")
time.sleep(1)
# Let's stop the sound after half a second
player.play("one")
time.sleep(0.5)
player.stop()