Open
Conversation
heze8
approved these changes
Apr 17, 2020
Collaborator
heze8
left a comment
There was a problem hiding this comment.
I added some fixes as well and tested it locally. Nothing gamebreaking I believe.
fcb16bc to
81808be
Compare
- Fixed crack in trees - Fixed shadows newr towers - Fixed tower glow not double sided - Fixed combat blocking - Fixed notifications not destroying after closing - Fixed notifications not clearly visible - Fixed tower notifications playing even after capture - Fixed blurry UI text - Fixed monster collider not disabling immediately after death - Fixed wind - Add name tags to players - Add more monsters to main scene
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Latest commit: Someone please help me test the monster movement and attack. I tried to test it myself but my computer crashed maybe 5 times. If it doesn't work...either let me know or just reset by 1 commit. Keep the other two.