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@10thAveEntertainment

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  1. Thesis---3D-Wave-Shooter Thesis---3D-Wave-Shooter Public

    Thesis project exploring an AI system that dynamically adapts game difficulty in real time by analyzing key player performance indicators (reaction times, accuracy, strategic choices). The system t…

    C#

  2. TrackmaniaAI TrackmaniaAI Public

    Forked from Rajivrocks-Ltd/TrackmaniaAI

    A real time AI agent based on Reinforcement Learning techniques for the Trackmania game utilizing tmrl's environment

    Python 1

  3. MCTS-Based-Capture-Agents-for-Pacman-AI MCTS-Based-Capture-Agents-for-Pacman-AI Public

    A team of capture agents for the Pacman Capture the Flag challenge using Monte Carlo Tree Search. The project implements offensive and defensive strategies with MCTS to optimize real-time decision-…

    Python

  4. Procedural-House-Generation-for-Minecraft-Log-Cabin-PCG Procedural-House-Generation-for-Minecraft-Log-Cabin-PCG Public

    A Python-based procedural content generation project for Minecraft. This project uses the GDPC library to scan and flatten terrain, then generates unique, believable log cabins with randomized dime…

    Python