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BenSparksCode
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Feb 28, 2024
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LGTM as well!
I've just changed the VALIDATOR_SHARE_BASE and STAKE_RATIO constants to use uint256 instead of uint24. We save a little bit of gas this way because we don't need to convert to uint256 for the math, and there's also no benefit in using smaller vars as they each get stored in their own 32 bytes slots as constants anyway.
Changing to uint256 for those constants makes submitFlashBid and submitFlashBidWithRefund functions a little bit cheaper and makes the contract slightly smaller.
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