This software is primarily developed based on UE5.5's UBA, designed for the Unreal Engine development process. It aims to enhance user efficiency and experience in source code compilation and material compilation as well as Lightmass swarm, providing the standard functionalities of IncrediBuild.
Current Version:v1.1.2 Release Date: :2025-11-22
| Engine Version | Source Compilation | Material Compilation | Lightmass Swarm |
|---|---|---|---|
| 4_26 | ✔ |
✔ | |
| 4_27 | ✔ |
✔ |
🕒 |
| 5_0 | ✔ |
✔ | ✔ |
| 5_1 | ✔ |
✔ | ✔ |
| 5_2 | ✔ |
✔ | ✔ |
| 5_3 | ✔ |
✔ | ✔ |
| 5_4 | ✔ |
✔ | ✔ |
| 5_5 | ✔ |
✔ | ✔ |
| 5_6 | ✔ | ✔ | ✔ |
| 5_7 | ✔ | ✔ | ✔ |
Main functionalities of the software:
- Unified compilation of Unreal Engine source code and materials as well as Lightmass
- Does not require UE Engine installation for operation
- Real-time monitoring of source code and material compilation
- Configurable system and agent parameters to dynamically allocate and release computing resources, maximizing resource utilization
- Supports Unreal Engine versions from 4.26 to 5.6, with one-click installation for both source-built and launcher (binary) versions.
- User-friendly interface, requiring no specialized knowledge
Complete UE5_1 build process: https://www.bilibili.com/video/BV1dCr3YqExS/?spm_id_from=333.999.0.0&vd_source=e4b1cc7dae1637f7c09704300ea43634
Description of the software's runtime environment and hardware requirements:
-
Operating System:x64 Windows 10/11
-
Hardware Requirements:
- CPU: i5 6500
- Memory:4GB
- Storage: Recommended 10GB+ SSD
-
System Architecture: XiaoBuild consists of two machine types: Agent and Coordinator.
A brief description of the software license, or a link to the full license agreement:
This software follows the MIT License. For details, please refer to.
QA please refer to
Providing user support contact information:
- Email:cxx2020@outlook.com
- Twitter: Ghost202081
- QQ:794569465
- QQ Group:910420853
- WeChat:c794569465


