Skip to content

Gnaf/Maya_gaussianNode

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

10 Commits
 
 
 
 
 
 
 
 

Repository files navigation

Maya_gaussianNode

Maya gaussianNode plugin


In Maya pluginmanager Load compiled gaussian.mll


To build gaussian.mll in visual studio:

Visual studio project prefs change:

-Linker general: Output File: change .dll into .mll

-Linker general additional library directories: C:\Program Files\Autodesk\Maya2012\lib

-Linker input additional dependencies: Foundation.lib;OpenMaya.lib;OpenMayaUI.lib;OpenMayaAnim.lib;

OpenMayaFX.lib;OpenMayaRender.lib;Image.lib;opengl32.lib;glu32.lib

-Linker Command Line Additional Options: /export:initializePlugin /export:uninitializePlugin

-C/C++ general Additional Include Directories: C:\Program Files\Autodesk\Maya2012\include

-C/C++ preprocessor Preprocessor Defenitions: WIN32;NDEBUG;_ WINDOWS;NT_ PLUGIN;REQUIRE_IOSTREAM


-Visual studio: start win32 project: .dll and empty

-compile: config x64


Test:

Maya mel cmdline: createNode gaussian, to create gaussianNode


gaussianNode inValue, Magnitude, Mean and Variance are editable.

set Magnitude on 5 and Variance on 0.9


Create 2 polygon primitives in Maya

Maya hypergraph: connect output_polygonNode1_translateX to gaussian_Invalue,

gaussian_OutValue to input_polygonNode2_translateY


move polygonNode1 over x to polygonNode2, polygonNode2 responds on y. (Bell Curve)


About

Maya gaussianNode Plugin

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

 
 
 

Contributors

Languages