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Known Issues
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Setting smoothing to a very low value (<0.10) can result in stuttery camera movement. Fixed.
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Rare issue with re-use of render textures (screen buffers) when using TUFX and an HDR monitor, sometimes resulting in the screen output appearing in the background of the main camera output. Currently investigating.
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IVA views and aero effects aren't visible through the main camera. Planning to fix.
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When importing a trace in Blender, any parts not using the standard scaling, notably small SAS modules, will be at the wrong scale and need to be fixed in Edit mode. Planning to fix.
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There is an incompatibility with Scatterer and HDRI capture that causes the edges of clouds to look black, and not always map to the planet properly. Planning to fix.
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With Draw UI enabled on the main camera output, moving UI elements like vessel labels appear in the wrong place when using any smoothing. This is due to the UI being copied from the screen instead of rebuilt from scratch. Won't fix.
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Mod windows rendered with IMGUI (any windows like Mechjeb) don't appear in the main camera output with Draw UI enabled, this is because they're added to the screen after all normal rendering is complete. Won't fix.