LightningStrikes by Hydriuk
This plugin allows to send lightning strikes, the real ones from the game.
- Syntax:
[<player>] [-damage | -d] - Description: Spawn a lightning strike at the position you are looking at.
- Parameters:
[<player>](Player name): Optional. Will spawn the lightning strike on this player instead of where you are looking at.[-damage | -d](Flag): Optional. If you add this flag in the command, the lightning strike will deal damage.
- Alias:
/striker - Syntax:
[<player>] <amount> <radius> [<minDelay> <maxDelay>] [-damage | -d] [-random | -r | -circle | -c] [-ground | -g] - Description: Spawn multiple lightning strikes around a ring.
- Parameters:
[<player>](Player name): Optional. Name of the player on which to execute the command.<amount>(Number): Required. Number of lightning strikes to spawn.<radius>(Number): Required. Radius of the circle over which to spawn lightning strikes.[<minDelay> <maxDelay>](Number Number): Optional. Set the minimum and maximum delay bewteen two consecutive strikes. A random value between these two will be chosen.[-damage | -d](Flag): Optional. If you add this flag in the command, the lightning strike will deal damage.[-random | -r ](Flag): Optional. If you set this flag, the lightning strikes will have random positions.[-circle | -c](Flag): Optional. If you set this flag, the lightning strikes will be randomly spawned inside the given radius instead of at its bounds.[-ground | -g](Flag): Optional. if you set this flag, the lightning strikes will be spawned at ground level instead of at the highest structure point.
Warning
If you send too many lightning strikes at once, players will kicked.
This can happen at 4000+ lightning strikes with a millisecond delay or with 1000+ lightning strikes with no delay for example.
These values depend on your server, it could happen at different values.
If you send enough lightning strikes with the -damage flag, you can kill players and destroy structures, barricades and resources.
The following command will spawn a single lightning strike randomly in a 200m range and deal damage : /striker 1 200 -d -c