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@Incantium

Incantium

Incantium

Incantium is a GitHub organization specialized in Unity projects & custom packages, making your game development life just a little bit easier every day.

Contribution

The Incantium organization and its repositories is a closed community. We are not looking for development contribution from the wider GitHub community now.

Instead, you are always free to use our code. Mention our contribution if you want to; we would always greatly appreciate that. Give us new ideas, tips, even some issues you are having. We are always open to make our products the best they can be.

Fun Facts

  • Tip of the day: Unity is always buggy. Don't expect our code to alleviate that burden.
  • Most of the time, we do not create games, just the tools that developers use. Could you call that game development?
  • We here believe the tools we create shouldn't be monetized. Don't let your dreams be dreams 🌈!

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  1. Scriptable-Events Scriptable-Events Public

    Use ScriptableObjects with events to send messages throughout your game.

    C# 1

  2. Auto-Reference Auto-Reference Public

    Never use GetComponent in Awake or Start anymore. This attribute automatically references it for you.

    C# 2

  3. Required Required Public

    Make your Unity reference fields required, so they always must be set.

    C# 1

  4. Scene-Management Scene-Management Public

    Reference scenes from within the Unity Editor.

    C#

Repositories

Showing 7 of 7 repositories

People

This organization has no public members. You must be a member to see who’s a part of this organization.

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