#2768 and #2767 (fixed bugs) and some optimization #2770
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Fix: #2768 — Touch spell
Fix: #2767 — WeaponManager hit detection issues
Perf: Optimized DaggerfallMissile runtime (GC + CPU improvements)
Bug Fixes
Optimization
Physics.OverlapSphere()+new List<>withPhysics.OverlapSphereNonAlloc()and a reusable buffer to eliminate heap allocations during AoE checks.GameManager,WeaponManager, and frequently used components (Collider,EnemySenses,EnemyAttack,CharacterController) to reduce expensiveGetComponent<T>()and singleton lookups.Impact
Verification