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Just a small gravity simulation, this is mainly to look pretty and not to be 100% scientifically accurate

compile using make

run with ./Simulation [type] [count]

the type can either be -cpu or -gpu which will make this Simulation run on the respective processor The count is just the amount of particles.

Note: I really recommend running it on your GPU

On my 14-year old GPU (NVIDIA GeForce GT 545) this Sim runs with 3k particles at ~30 fps

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A repository for testing OpenGL and simulations

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