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JanMStraub/README.md
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πŸŽ“ Master's Student in Computer Science | Heidelberg, Germany

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πŸ‘¨β€πŸ’» About Me

  • πŸ”¬ Currently working on my Master's Thesis
  • πŸ€– Exploring Robotics and Machine Learning
  • 🐠 Fun fact: I'm passionate about aquariums

πŸ› οΈ Tech Stack

Python C# C++ Unity


πŸ“Š GitHub Statistics

πŸ“ˆ Language Stats

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⚑ GitHub Stats

GitHub stats


Let's connect and chat! Open to collaborating on interesting projects.

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  1. Evolution-of-particle-systems Evolution-of-particle-systems Public

    We try to simulate large crowds of people in urban environments.

    C# 1

  2. Non-Euclidean-Game Non-Euclidean-Game Public

    We built a game with non-euclidean objects like the klein bottle or the boy's surface.

    C# 5

  3. Local-Iterative-Optimization-for-Graph-Bundling Local-Iterative-Optimization-for-Graph-Bundling Public

    Graph bundling with Steiner trees

    Python

  4. ML-bomberman-project ML-bomberman-project Public

    Setup for a project/competition amongst students to train a winning Reinforcement Learning agent for the classic game Bomberman.

    Python

  5. CV-Fish-Abundance CV-Fish-Abundance Public

    Forked from ahsan856jalal/Fish-Abundance

    This Python-based implementation detects and classifies fish species in underwater videos by utilizing background subtraction (Gaussian Mixture Model, GMM) and optical flow as preprocessing steps b…

    Jupyter Notebook

  6. Cooperative-Robot-Behavior-from-Basic-Action-Modules Cooperative-Robot-Behavior-from-Basic-Action-Modules Public

    Building Cooperative Robot Behavior from Basic-Action Modules

    Python