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Creation_Vehicles_3
Jack Honour edited this page Apr 17, 2020
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Both previous stage's 1 and 2 must have been followed for you to carry on.
Step 1
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Create TextureUsing the button in the bottom left clickCreate Texture:
- Fill in the form, you can use any name and keep the folder name blank:
- The resolution must be the same as what you put in the new project form in this case I'm using 128x128 so my resolution for this texture is 128:
- Click the save button next to the new texture you just made so it doesn't get lost.
Step 2 (THIS STEP IS VITAL, PAY CLOSE ATTENTION)
- Next we need to create the actual model !
- First lets create the folder where we put all our cubes.
- Head down to the button to
Add Group:
- It will give it a default name of
bonethis MUST be renamed tohead(right click to show list of actions):
That's all for Stage 3 you can now head over to Stage 4