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Interactive physics engine implementations in vanilla JavaScript, organized with ES6 classes, for building 2D platformer games and animations.

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Physics for JavaScript Games, Animation, and Simulations

本專案以原生 JavaScript + HTML5 Canvas + OOP 組織,逐章示範物理演算法,並使用 Git 版本控制與 GitHub Pages 部署。

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Interactive physics engine implementations in vanilla JavaScript, organized with ES6 classes, for building 2D platformer games and animations.

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