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Object Oriented Chess in Python

TODOS

  • Add check and checkmate
  • Add piece upgrading (pawn to queen, etc.)
  • Add en passant
  • Add castling
  • Basic AI
    • Must take moves to protect king from checkmates
    • Starting strategies to give the AI a personality
    • Piece Positioning Heuristics to shake up move choices
    • Random branch selection on truly tied choices

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A WIP Chess Engine I started making w/ my brother.

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