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Introduction Vulkan

Small C++ program used to learn the basics of the Vulkan API.

Capable of loading a .obj model and its texture to show it on the screen.

Building

First, you must have the Vulkan SDK installed on your computer.

Then, open and generate the visual studio solution to build the .exe.

You can also rebuild the shaders using the compileShaders.bat script.

Screenshots

Loading a textured obj file

model

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Small program used to learn the basics of the Vulkan API.

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