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LeResKP/css-sprite-generator
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Requirement: ------------ You should have ImageMagick installed (http://www.imagemagick.org). How to use css_sprite_generator.sh ---------------------------------- You should create an empty file. For this example, I create test.sprite. Structure of this file: * The first line define the options for the generated files. You can use this possible parameters: image_target_name : the name (and the path if needed) of the generated sprite image css_target_name : the name (and the path if needed) of the generated css file css_format : the default css format. It can be overwrite on each image see below. list of possible formats: nor: Default value, no repeat on the css background image r : Add repeat on the css background image rx : Add repeat-x on the css background image ry : Add repeat-y on the css background image now: Default value, no css width on the element which has the image as background. w : Add css width on the element which has the image as background. It's the image width. noh: Default value, no css height on the element which has the image as background. h : Add css height on the element which has the image as background. It's the image height. To combine the css_format separate them by a comma ',' like this css_format=r,w,h web_image_path : the image path to use in the css. This path can be abslute like this: http://www.domain.com/images/ Example of the syntax with all the parameters: /* image_target_name=output.png css_target_name=output.css css_format=r,w,h web_image_path=http://www.domain.com/images/ */ * The other lines define the images and the css to apply: The syntax: default syntax: image_name:css_selector The script support for advanced sprite these options: image_name(image_widthximage_height):css_selector(css_format) image_name : the image name (and the path if needed) of the image on the filesystem image_width : if you want to force the width (the image will be centered horizontally) image_height : if you want to force the height (the image will be centered vertically) css_selector : the css selector like ".page #menu" css_format : It is used to force the css format for this image. See css_format from the first line documentation. If you want to add many images on the same line, separated them by '|' in your file. See examples for details. Examples: # Add the image named image1.png to the sprite and force its height. The css corresponding is ".menu" image1.png(x400):.menu # Add 2 images on the same line. We force the size and we also add the size in the generated css file. image2.png(150x25):#menu a(w,h)|image3.png(150x25):#menu a:hover(w,h) Example of a file's content: /* image_target_name=output.png css_target_name=output.css css_format=r,w,h web_image_path=http://www.domain.com/images/ */ image1.png(x400):.menu image2.png(150x25):#menu a(w,h)|image3.png(150x25):#menu a:hover(w,h) It will generate a sprire like this (the size is not correct): -------------- | | | | | | | | | image1.png | | | | | | | | | --------------------------- | | | | | | | | | | | | | image2.png | image3.png | | | | | | | | | | | | | --------------------------- And the css file will look like: .menu{ background: url(http://www.domain.com/images/output.png) 0px 0px repeat; width: 10px; height: 400px; } #menu a{ background: url(http://www.domain.com/images/output.png) 0px -400px repeat; width: 150px; height: 25px; } #menu a:hover{ background: url(http://www.domain.com/images/output.png) -150px -400px repeat; width: 150px; height: 25px; }
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