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Releases: LeagueToolkit/Quartz

v3.4.0

18 Mar 04:28

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  • Added quick extract bin to port
  • Added quick extract sfx to soundbanks (bineditor)
  • Centered splasharts in asset extractor
  • Repath and extract skin files only faster
  • Model inspect made more handy
  • Model inspect modal now automatically detects texture changes
    and you can change the textures how you want
    (for chroma making)

Right click on skn file can directly open models in Quartz via context menu

v3.3.4

17 Mar 15:04

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  • Pmx2Fbx added (right click menu)
  • Xps2Fbx added (right click menu)

right click menu needs to be retoggled in settings to take effect.

v3.3.3

16 Mar 06:41

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  • fixi asset extractor (again)
  • idleparticle manager added

v3.3.2

13 Mar 16:33

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  • fix repath in asset extractor
  • ui changes

v3.3.1

13 Mar 06:03

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  • Theme Overhaul

v3.3.0

12 Mar 03:02

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  • Local Vfx hub added, to store own vfx
  • bugfixes
  • binviewer and wad explorer adjustments (moga recommendations)
  • anm parsing fixed for model inspect window

v3.2.6

08 Mar 11:30

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  • Regex search wad explorer
  • Extract selected on folder keeps folder structure

v3.2.5

08 Mar 01:38

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  • bug fix big

v3.2.1

06 Mar 23:01

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  • Fixed asset extractor not combining linked bins anymore

v3.2.0

06 Mar 17:36

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  • Bug fixes
  • Whole jade integration