Releases: LeagueToolkit/Quartz
Releases · LeagueToolkit/Quartz
v3.4.0
18 Mar 04:28
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Added quick extract bin to port
Added quick extract sfx to soundbanks (bineditor)
Centered splasharts in asset extractor
Repath and extract skin files only faster
Model inspect made more handy
Model inspect modal now automatically detects texture changes
and you can change the textures how you want
(for chroma making)
Right click on skn file can directly open models in Quartz via context menu
v3.3.4
17 Mar 15:04
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Pmx2Fbx added (right click menu)
Xps2Fbx added (right click menu)
right click menu needs to be retoggled in settings to take effect.
v3.3.3
16 Mar 06:41
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fixi asset extractor (again)
idleparticle manager added
v3.3.2
13 Mar 16:33
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fix repath in asset extractor
ui changes
v3.3.1
13 Mar 06:03
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v3.3.0
12 Mar 03:02
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Local Vfx hub added, to store own vfx
bugfixes
binviewer and wad explorer adjustments (moga recommendations)
anm parsing fixed for model inspect window
v3.2.6
08 Mar 11:30
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Regex search wad explorer
Extract selected on folder keeps folder structure
v3.2.5
08 Mar 01:38
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v3.2.1
06 Mar 23:01
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Fixed asset extractor not combining linked bins anymore
v3.2.0
06 Mar 17:36
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Bug fixes
Whole jade integration