A robust Java-based project demonstrating the implementation of several GoF (Gang of Four) Design Patterns to create a flexible, scalable, and maintainable table management architecture.
This project showcases deep understanding and practical application of the following patterns:
- Builder Pattern: Utilized to enable a step-by-step and highly readable table construction process, separating the complex object creation from its representation.
- Composite Pattern: Implemented to create a flexible and hierarchical condition system, allowing complex logic to be treated as a single object.
- Command Pattern: Used to encapsulate all table operations into unified objects, enabling features like logging and uniform execution flow.
- Prototype Pattern: Employed for efficient deep-cloning of table structures without relying on concrete classes.
- Observer Pattern: Integrated to build a generic logging and notification system that reacts to state changes across the system.
- Strategy Pattern: Utilized to allow different iteration algorithms (Iterators) to be swapped dynamically based on the specific use case.
This project is under active development. Upcoming features include:
- Integration of additional structural patterns.
- Advanced Unit Testing for each Pattern implementation.
- UI/CLI enhancements for easier interaction.
- Language: Java
- Architecture: Object-Oriented Design (OOD)
- Tools: Maven/Gradle (adjust as needed), Git