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This repository was archived by the owner on Jun 8, 2025. It is now read-only.
JasonJonesLASM edited this page Sep 7, 2021
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Thank you for your interest in using and learning about Universal Save. For all other Unity C# and Visual Scripting extensions, please visit our Asset Library.
Universal Save is a saving and loading system, specific for persisting data at runtime with Unity Visual Scripting. Under the hood, it uses Odin Serializer, which to makes it extremely flexible, and perfect for most users needs. Use JSON for modifiable files, Binary for encrypted, or Nodes for (we don't know?), Editor usage only.