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6 changes: 5 additions & 1 deletion MISSING.md
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* aluhandra2
* deralia
* edana
* edanasewers
* ~~edanasewers~~
* foutpost
* goblintown
* challs
Expand Down Expand Up @@ -30,3 +30,7 @@
* orc_for - post nov2015, seems changes were made?
* thornlands_north - post nov2015, seems changes were made?
* tundra - post nov2015, some heavy changes were made post nov2015a. Missing nov2015a source.

## 2025-10-24
* edanasewers source was added to the repo [here](https://github.com/MSRevive/map-sources/commit/ce6895867a7f90c17112fc89c1559b10a033e0e1)
* there is some desync between this file and repo activity, we should discuss what's still missing or updated.
38 changes: 28 additions & 10 deletions README.md
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# Map Sources
These are meant to serve as a repository for the map sources for MSRebirth. We ask that you follow the license (GPL 3.0) if you plan on using these maps anywhere.
These are meant to serve as a repository for the map sources and other assets for MSRebirth. We ask that you follow the license (GPL 3.0) if you plan on using these maps, models, or textures anywhere.

## Directory Structure
* ``prototypes`` - Contains maps that were never released/finished.
* ``map`` - Contains .map files which could be real sources or just decompiled sources?
* ``source`` - Contains map sources. Each map source should be in it's own directory of it's own name.
* ``wads`` - Contains the .wad files that are used by some maps.
* ``testing`` - These are map sources that need to be verified and test.
On the same token, please be mindful of licensing when creating or sourcing new assets.

## Notice
Some of the sources for the map may not compile or crash, please read ``MISSING.md`` to know the maps that may not work. If you find there are any WAD files missing for the maps please let us know at our Discord or by creating a Github issue.
## Structure

```tree
📂 Map Sources (This Repo)
├── 📂 level-design
| ├── 📂 hotfixes - Hotfixes (Most recent being Idemark).
| ├── 📂 map - Contains .map files which could be real sources or just decompiled sources?
| ├── 📂 changes - Assuming these are
| ├── 📂 prefabs - Reusable brushes, logic, etc ...
| ├── 📂 prototypes - Contains maps that were never released or finished.
| ├── 📂 source - Contains map sources. Each map source should be in it's own directory of it's own name.
| ├── 📂 testing - These are map sources that need to be verified and tested.
| ├── 📂 tools - Compiler settings.
| └── 📂 wads - Contains the .wad files that are used by some maps. Should probably get documented in `texture-library`.
├── 📂 models-animation
| └── 📂 source - 3D model source files, clean rebuilds from decompiled models, or acquired with citation and license.
└── 📂 texture-library
└── 📂 snapshots - Temp directory for documenting and organizing texture duplicates and variations.
```

> [!NOTE]
> Some of the sources for the map may not compile or crash, please read ``MISSING.md`` to know the maps that may not work. If you find there are any WAD files missing for the maps please let us know at our Discord or by creating a Github issue.

> [!WARNING]
> ``MISSING.md`` hasn't been updated in some time. Better to ask in Discord.

## Credits
A mostly complete list of credits for each map can be found here: https://msrebirth.net/project/maps.html
A mostly complete list of credits can be found here: https://msrebirth.net/Project-Information/credits/#map-credits
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