GregTech-Odyssey is a fully optimized tech-oriented GT modpack designed to offer players a diverse and challenging experience based on GregTech Modern. Here's Costom mechanical machines, varaity of useful functional hatches to ultimately boost your machines, magic mods such as Botania, which providing a balanced blend of technology and magic, and also implemented additional blocking modes for ME Pattern Providers, cross-recipe parallelism, and multithreading optimization, give players a comfortable and smooth gaming experience in the late game.
- All content in this series is prohibited for commercial use.
- This modpack is licensed under Attribution-NonCommercial-ShareAlike 4.0 International.
- The core mod code (
src/main/java/portion) is licensed under the GNU GENERAL PUBLIC LICENSE Version 3. - Rights to quests (texts) and original textures are reserved. Unauthorized use is prohibited.
- Install packwiz.
- Clone this repository:
git clone https://github.com/GregTech-Odyssey/GregTech-Odyssey.git
- Export with packwiz:
packwiz cf export
The nightly release contains the latest builds.
GregTech-Odyssey-client-mods.zipcontains mods for client and config filesGregTech-Odyssey-server-mods.zipcontains mods for server and config filesGregTech-Odyssey-server.zipcontains mods for server, config files and forge installationGregTech.Odyssey-<version>.zipis CurseForge pack for client.
packwiz-installer allows you to install and update a packwiz modpack
see packaged forge and modpack in flake.nix
See detailed usage at https://packwiz.infra.link/tutorials/creating/getting-started/.
- Copy files to the desired folder (e.g.,
config/ftbquests/quests). - Execute
packwiz refresh. - Commit changes with Git.
Install mods with:
packwiz curseforge install https://www.curseforge.com/minecraft/mc-mods/<mod id>
packwiz modrinth install https://modrinth.com/mod/<mod id>
This generates a .pw.toml file in the mods folder to record mod information. The side field specifies whether the mod is for the client, server, or both (both, client, server).
(Optional) After adding CurseForge mods, run fixup.sh to generate download links. This requires yq. The script is sourced from Misterio77/Modpack.
- Update mods with
packwiz update [mod]. - To update all mods:
packwiz update --all.
Handle them the same way as managing modpack files.
Manually write a .pw.toml file with the file name, download URL, and hash.
Example:
name = "Flamingo"
filename = "flamingo.jar"
side = "both"
[download]
url = "https://example.com/flamingo.jar"
# A number of tools can generate the hash for you, including 7-zip and sha256sum
# packwiz supports a number of hashes, including sha256, sha512, sha1 and md5
hash-format = "sha256"
hash = "b22d1d8fe5752533954028172c9bf3ac01b57f40c82946a3e7b1eaff389e2b87"
