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Pull requests: MegaMek/megamek

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Pull requests list

Implement Chainsaw and Dual Saw woods clearing, building bonus damage, and vehicle charge per TO:AR AI Generated Fix AI-generated fix. Requires human testing and review before merging. Needs Player Testing PR lacks actual play testing.
#8147 opened Mar 31, 2026 by HammerGS Loading…
Implement correct Ghost Targets rules per Tac Ops AR - pg 100 AI Generated Fix AI-generated fix. Requires human testing and review before merging. AI ready for Review Indicates that is has been in game tested and is ready for review as it can be (RFE) Enhancement Requests for Enhancement, new features or implementations
#8123 opened Mar 24, 2026 by HammerGS Loading…
Add upnp to network information
#7999 opened Feb 13, 2026 by TenkawaBC Draft
Implement Industrial Elevators AI Generated Fix AI-generated fix. Requires human testing and review before merging. Draft Work in Progress For New Dev Cycle This PR should be merged at the beginning of a dev cycle In Development (Draft) An additional way to mark something as a draft. Make it stand out more. Needs Player Testing PR lacks actual play testing.
#7836 opened Dec 27, 2025 by HammerGS Draft
1 of 3 tasks
Princess Intelligent Hidden Unit Reveal AI Generated Fix AI-generated fix. Requires human testing and review before merging. In Development (Draft) An additional way to mark something as a draft. Make it stand out more. Needs Player Testing PR lacks actual play testing. Princess/AI Issues or PR that relate to the current Bot AI
#7812 opened Dec 18, 2025 by HammerGS Draft
Pr#6554 add accurate/stabilized clubs CGL clarification Required This covers any issues that require CGL errata or clarification for us to fix.
#6555 opened Feb 15, 2025 by DM0000 Draft
Add processing of multiple fluff images (WIP) For New Dev Cycle This PR should be merged at the beginning of a dev cycle
#5490 opened May 20, 2024 by SJuliez Loading…
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