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Default Config
Minenash edited this page Feb 21, 2021
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2 revisions
The only things modified was the HealthEffects and SleepEffects, to show the syntax of them, they are not default.
{
"constantRegenRate": 80,
"constantRegenAmount": 0.0,
"constantExhaustionRate": 80,
"constantExhaustionAmount": 0.0,
"starvationDamageRate": 80,
"starvationDamageAmount": 1.0,
"foodRegenRate": 80,
"foodRegenHealthAmount": 1.0,
"foodRegenExhaustionAmount": 6.0,
"foodRegenMinimumHunger": 18,
"hyperFoodRegenRate": 10,
"hyperFoodRegenHealthMultiplier": 1.0,
"hyperFoodRegenExhaustionMultiplier": 1.0,
"hyperFoodRegenMinimumHunger": 20,
"dynamicRegenRateCurve": "DISABLED",
"dynamicRegenRateMultiplier": 1.0,
"dynamicRegenOnConstantRegen": true,
"dynamicRegenOnConstantExhaustion": true,
"dynamicRegenOnFoodRegen": true,
"dynamicRegenOnHyperFoodRegen": true,
"spawnHealth": 20,
"spawnHunger": 20,
"foodLevelForSprint": 0,
"jumpExhaustionAmount": 0.05,
"sprintJumpExhaustionAmount": 0.2,
"walkingExhaustionMultiplier": 0.0,
"sprintingExhaustionMultiplier": 0.1,
"crouchingExhaustionMultiplier": 0.0,
"swimmingExhaustionMultiplier": 0.1,
"walkingUnderwaterExhaustionMultiplier": 0.1,
"walkingOnWaterExhaustionMultiplier": 0.1,
"hungerFromFoodMultiplier": 1.0,
"saturationFromFoodMultiplier": 1.0,
"disableRegenWhenUsingShield": false,
"shieldExhaustionRate": 80,
"shieldExhaustionAmount": 0.0,
"sleepExhaustionAmount": 0.0,
"dynamicSleepExhaustionAmount": 0.0,
"debug": false,
"effects": [
{
"effect": "speed",
"hungerLowBound": 18,
"hungerHighBound": 20
},
{
"effect": "slowness",
"healthHighBound": 4
}
],
"sleepEffects": [
{
"effect": "slowness",
"amplifier": 3
}
]
}