Skip to content

Default Config

Minenash edited this page Feb 21, 2021 · 2 revisions

The only things modified was the HealthEffects and SleepEffects, to show the syntax of them, they are not default.

{
  "constantRegenRate": 80,
  "constantRegenAmount": 0.0,
  "constantExhaustionRate": 80,
  "constantExhaustionAmount": 0.0,
  "starvationDamageRate": 80,
  "starvationDamageAmount": 1.0,
  "foodRegenRate": 80,
  "foodRegenHealthAmount": 1.0,
  "foodRegenExhaustionAmount": 6.0,
  "foodRegenMinimumHunger": 18,
  "hyperFoodRegenRate": 10,
  "hyperFoodRegenHealthMultiplier": 1.0,
  "hyperFoodRegenExhaustionMultiplier": 1.0,
  "hyperFoodRegenMinimumHunger": 20,
  "dynamicRegenRateCurve": "DISABLED",
  "dynamicRegenRateMultiplier": 1.0,
  "dynamicRegenOnConstantRegen": true,
  "dynamicRegenOnConstantExhaustion": true,
  "dynamicRegenOnFoodRegen": true,
  "dynamicRegenOnHyperFoodRegen": true,
  "spawnHealth": 20,
  "spawnHunger": 20,
  "foodLevelForSprint": 0,
  "jumpExhaustionAmount": 0.05,
  "sprintJumpExhaustionAmount": 0.2,
  "walkingExhaustionMultiplier": 0.0,
  "sprintingExhaustionMultiplier": 0.1,
  "crouchingExhaustionMultiplier": 0.0,
  "swimmingExhaustionMultiplier": 0.1,
  "walkingUnderwaterExhaustionMultiplier": 0.1,
  "walkingOnWaterExhaustionMultiplier": 0.1,
  "hungerFromFoodMultiplier": 1.0,
  "saturationFromFoodMultiplier": 1.0,
  "disableRegenWhenUsingShield": false,
  "shieldExhaustionRate": 80,
  "shieldExhaustionAmount": 0.0,
  "sleepExhaustionAmount": 0.0,
  "dynamicSleepExhaustionAmount": 0.0,
  "debug": false,
  "effects": [
    {
      "effect": "speed",
      "hungerLowBound": 18,
      "hungerHighBound": 20
    },
    {
      "effect": "slowness",
      "healthHighBound": 4
    }
  ],
  "sleepEffects": [
    {
      "effect": "slowness",
      "amplifier": 3
    }
  ]
}

Clone this wiki locally