A chess engine implementation using bitboard representation for efficient board state management and move generation.
- Bitboard-based board representation
- Basic board visualization
- Initial position setup
- Piece placement tracking
- Legal move generation
- Position evaluation
- Search algorithms (Minimax with Alpha-Beta pruning)
- Opening book integration
- UCI protocol support
- Create a virtual environment (recommended):
python -m venv venv
source venv/bin/activate # On Unix/macOS- Install dependencies:
pip install -r requirements.txt- Run the chess engine:
python chess_engine.pyThe engine uses bitboards for board representation, where each piece type and color is represented by a 64-bit integer. Each bit in these integers corresponds to a square on the chess board, making operations like move generation and position evaluation more efficient.