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@jspjutNV jspjutNV commented Jul 1, 2024

This PR adds a strafeDivider parameter to the general config which can be used to cause the player's slideMove() function to only be called 1 in strafeDivider frames. The code hasn't been tested yet, but I wanted to get the idea in place in case we end up finding it useful.

Still TODO:

  • Documentation
  • Test functionality

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