Skip to content

Conversation

@FinnHornhoover
Copy link
Contributor

Warning

Merge #24 before merging this PR.

Features

  • Fixes all monster reward FM / Taro / Boost / Potion values to their (hopefully) authentic values, and provides fixed versions where applicable.
  • MiscDropType 0 now signifies no drops. MiscDropTypes following that follow this format up until and including level 36:
    • MiscDropType (i - 1) * 4 + 1 is the reward for single mobs of level i.
    • MiscDropType (i - 1) * 4 + 2 is the reward for group mobs of level i.
    • MiscDropType (i - 1) * 4 + 3 is the reward for boss mobs of level i.
    • MiscDropType (i - 1) * 4 + 4 is the reward for fusion mobs of level i.
  • The following MiscDropTypes after that are free-form, and contain things like Blowfish rewards, and for Academy, the Academy tutorial reward values.
  • MobDrops now follow the following pattern until and up to level 36, leaving IDs unused if there aren't a need for separate MobDrops:
    • MobDrop (i - 1) * 40 to (i - 1) * 40 + 9 is the mob drops for single mobs of level i.
    • MobDrop (i - 1) * 40 + 10 to (i - 1) * 40 + 19 is the mob drops for group mobs of level i.
    • MobDrop (i - 1) * 40 + 20 to (i - 1) * 40 + 29 is the mob drops for boss mobs of level i.
    • MobDrop (i - 1) * 40 + 30 to (i - 1) * 40 + 39 is the mob drops for single mobs of level i.
  • The rest of the MobDrops are free-form, used for bosses, events and specific Academy outputs.
  • The MobDrop IDs are not overwritten by other patches, they are extracted with a mind to "only add mob drops, not remove or edit them" in a patch. This keeps fix patches low-profile.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant