Apply per-target warhead effects on ReceiveDamage
#2014
+50
−3
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Toggle per-target warhead effects apply timing
falseto apply the Phobos warhead effects that take effect on each target when taking damage, rather than when the projectiles detonate.GenericWarheadsuperweapon.DamageSelf,DamageAirThreshold,AffectsAllies,AffectsAir.MergeBuildingDamage.BuildingSell&BuildingUndeployRemoveDisguiseReverseEngineerCrit.SuppressWhenIntercepted=falseandCrit.ApplyChancePerTarget=truewill forced to be used.In
rulesmd.ini: