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Simon Says Game

A modern implementation of the classic Simon Says memory game with multiple difficulty levels, sound effects, and high score tracking.

Features

  • 🎮 Three difficulty levels (Easy, Medium, Hard)
  • 🎵 Sound effects for each color and wrong moves
  • 🏆 High score tracking for each difficulty level
  • 💾 Persistent high scores using localStorage
  • 🎨 Modern UI with glassmorphism design
  • 📱 Responsive design for all screen sizes
  • 🎯 Visual feedback and animations
  • 🎨 Beautiful gradient background

How to Play

  1. Select a difficulty level (Easy, Medium, or Hard)
  2. Click "Start Game" to begin
  3. Watch and remember the sequence of colors that light up
  4. Click the colors in the same sequence
  5. Each successful round adds one more color to the sequence
  6. Make a mistake, and the game ends
  7. Try to beat your high score!

Difficulty Levels

  • Easy: Slower sequence display and longer delays
  • Medium: Moderate speed and delays
  • Hard: Faster sequence display and shorter delays

Technologies Used

  • HTML5
  • CSS3 (with modern features like glassmorphism and animations)
  • JavaScript (ES6+)
  • Web Audio API for sound effects

Installation

  1. Clone the repository:
git clone https://github.com/yourusername/simon-game.git
  1. Navigate to the project directory:
cd simon-game
  1. Open index.html in your web browser

Browser Support

The game works on all modern browsers that support:

  • CSS Grid
  • CSS Flexbox
  • CSS Animations
  • Web Audio API
  • localStorage

Contributing

Feel free to submit issues and enhancement requests!

License

This project is licensed under the MIT License - see the LICENSE file for details.

Credits

Created by Rahul Adya

Acknowledgments

  • Sound effects from FreeCodeCamp's Simon Game project
  • Font: Poppins from Google Fonts

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