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Computer Engineer - C++, C#
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Computer Engineer - C++, C#

Highlights

  • Pro

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Raphalsk050/README.md

About Me

🎓 Graduated in Software Engineering from the State University of Amazonas (UEA), I’m passionate about creating high-performance, quality solutions. I have a special enthusiasm for developing and designing game engines, where I apply my knowledge of software architecture and optimization to deliver robust, scalable systems.

👾 I’ve logged over 3000 hours in Counter-Strike (CS)—so if you need someone who can pull off a pixel-perfect headshot or clutch a 1v5, I’m your dev!

🛠️ Technologies & Languages

  • C++ (primary)
  • Python
  • C
  • C#
  • Starlark
  • JSON
  • JavaScript, HTML & CSS

🚀 I’m constantly seeking to learn new tools and patterns, collaborating on projects that value clean code, automated testing, and scalable architecture. Let’s build something amazing together!

Pinned Loading

  1. GameBase GameBase Public

    This repo is to be used has an unreal game project initializer with some useful plugins like:

  2. Raphalsk050.github.io Raphalsk050.github.io Public

    CSS

  3. ProEngine ProEngine Public

    ProEngine is a modern, modular C++ game engine designed for performance, flexibility, and ease of use.

    C++ 2

  4. lucas85235/Monster-Engine lucas85235/Monster-Engine Public

    C++ 1