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Copilot AI commented Sep 25, 2025

  • Analyze current codebase and understand the issue
  • Identify that this is currently a text-based console game that needs Pygame UI
  • Install pygame dependency
  • Create a new PygameUI class to handle graphical interface
  • Implement responsive layout system that adapts to window resizing
  • Create UI elements (buttons, text, panels) that scale and reposition properly
  • Integrate PygameUI with existing game logic (UserInterface class)
  • Add window resize event handling
  • Test responsive behavior with different window sizes
  • Update main game loop to use Pygame interface
  • Ensure existing functionality is preserved
Original prompt

This section details on the original issue you should resolve

<issue_title>Responsive UI Layout on Screen Resize</issue_title>
<issue_description>Currently, when the Pygame UI window is resized, all UI elements shift to the top-left corner of the screen. Instead, UI elements should dynamically reposition and scale themselves to maintain a consistent and user-friendly layout across different screen sizes.</issue_description>

Comments on the Issue (you are @copilot in this section)

Fixes #33

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Responsive UI Layout on Screen Resize

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