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Releasing GLE mods

Super Hackio edited this page Oct 17, 2023 · 4 revisions

Before releasing your GLE hack, you will need to ensure that you complete the release checklist.
While some items are specific to GLE, others are good for you to do even for vanilla mods.

Release Checklist

  • Make sure your hack works for all 5 regions of SMG2
  • Make sure any additional code works for all 5 regions of SMG2
  • Do not include any unmodified SMG2 files
  • Have your hack translated into all 12 Languages, or remap languages you don't have onto languages you do have.
  • Make sure your hack runs on console through to 100% completion
  • If you have AllCompleteMessage enabled, make sure the message successfully gets sent to the Wii Message Board

Here are some optional suggestions.

  • Check all custom music for Copyright

Region Support

Some regions are not supported in certain versions of GLE.
Make sure your hack runs on all of the regions that the GLE version you're using supports
The following SMG2 regions are supported:

Banner Title GameID GLE Version
USA Super Mario Galaxy 2 SB4E01 GLE-V1+
EUR Super Mario Galaxy 2 SB4P01 GLE-V2+
JPN スーパーマリオギャラクシー 2 SB4J01 GLE-V2+
KOR 슈퍼 마리오 Wii 2 SB4K01 GLE-V3+
TAW スーパーマリオギャラクシー 2 SB4W01 GLE-V3+

Languages

Super Mario Galaxy 2 has 12 Localizations.
If it is not possible to get a translation for each, you should make sure you remap the other languages to a language you do have.

Language LocalizeData Folder Name Region
American/Canadian English UsEnglish NTSC-U
Canadian French UsFrench NTSC-U
Mexican Spanish UsSpanish NTSC-U
British English EuEnglish PAL
French of France EuFrench PAL
Spanish EuSpanish PAL
German EuGerman PAL
Dutch* EuDutch PAL
Italian EuItalian PAL
Japanese JpJapanese NTSC-J
Korean KrKorean NTSC-K
Chinese AsTradChinese NTSC-W

Note: In vanilla SMG2, EuDutch just contained the same content that EuEnglish did.

Language Remap Example

Below is an example Riivolution patch that will remap British English over Dutch.

<folder external="LocalizeData/EuEnglish" disc="/LocalizeData/EuDutch" create="true"/>

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