VRExplorer: A Model-based Approach for Semi-Automated Testing of Virtual Reality Scenes (ASE '25) PDF (Homepage Website Ver.) PDF (ResearchGate Mirror Ver.)
- Unity → Package Manager → Add package from git URL https://github.com/TsingPig/VRExplorer_Release.git
- Manually set terrain objects (e.g., walls and floors) to Navigation Static and Bake the NavMesh.
- Add the VRExplorer agent prefab to the
Package/PrefabsFolder for the under-test scenes. - Adding and Inplement interfaces (
Package/EAT Framework/Entity) - [Optional] Attach predefined scripts in
Package/Scripts/EAT Framework/MonoFolder, or select and implement interfaces.
@inproceedings{zhu_vrexplorer_ase25,
author = {Zhengyang Zhu and Hong{-}Ning Dai and Hanyang Guo and Zeqin Liao and Zibin Zheng},
title = {VRExplorer: A Model-based Approach for Semi-Automated Testing of Virtual Reality Scenes},
booktitle = {Proceedings of the 40th IEEE/ACM International Conference on Automated Software Engineering (ASE)},
year = {2025},
doi = {10.1109/ASE63991.2025.00047},
publisher = {IEEE}
}