Make new background layers white by default #2300
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+1
−1
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Description
This makes newly created background layers white instead of black by default, which fixes a thing i've seen sometimes where people get confused that the sprites they set on their background layers show up as black in-game (since the room editor view doesn't show background layer colors), and is probably more in line with expected behavior.
(And it's also technically a UTMTCE port since it also had this.)
(It seems GameMaker's behavior in this case is still different though. There, that background layers start with color
#181818, but get set to white whenever you add a sprite to them.)Caveats
Notes